![]() ![]() Trifox isn’t trying to reinvent the wheel, but it’s clearly focused on getting the most out of its inspirational predecessors, much like Lunistice.Ĭonsidering Trifox only has 13 levels, including four boss stages, what’s most impressive is the game’s ability to evolve and surprise you. Meanwhile, platform sections, while complicated further by odd gravity, have a varied approach, complicated by timing, switches, hazards, and baddies. Platforming sections, inspired by classic 90s games, can be truly challenging. Health vials are readily to hand as soon as you dip below 75% health, but simply getting to them can be near-impossible if you choose the wrong strategy. These are gradually introduced through ever-increasing waves–alongside tougher opponents with their own quirks–and they quickly catch you out. Visually, Trifox holds a high frame rate while the protagonist, enemies, and bosses appear permanently stoned throughout Trifox, it’s a colorful world with good attention to detail, and seemingly without glitches.īaddies are unpredictable and pack a punch if you approach them in the wrong way. A route-one approach offers plenty of action, but a wandering mind is regularly rewarded. The three main worlds you explore offer all sorts of challenges, puzzles, collectibles, and baddies. Your weaponry is assigned to the shoulder buttons, which feels uncomfortable and odd at first, but as soon as you start treating it as the twin-stick shooter it is, Trifox makes perfect sense. Dashing is simple and useful, though one version–the warrior’s–is by far the best, or at least the most predictable. Movement, especially jumping, is floaty and imprecise, but at least your position is indicated by a landing reticle. It takes some time to get to grips with Trifox’s controls. Trifox's combat can be customized to your tastes, but you'll likely favor attacking capabilities.
0 Comments
Leave a Reply. |